Digital Platforms for the Development of Gamified and Immersive Metaverses
DOI:
https://doi.org/10.37431/conectividad.v6i2.313Keywords:
Metaverse, Gamification, Immersion, Virtual reality, Digital platforms, Digital transformationAbstract
The metaverse is developed and created with a special emphasis on the topic of digital platforms for the development of gamified and immersive metaverses. It mentions how digital platforms are being implemented and the evolution, transformation in the interaction of people with this new technology, in how people learn, coexist with new and different technological themes. A review of perception and representation of the general visions of the project has been determined, as well as methodologies implemented alongside development, operation, and human-machine interaction. As highlighted in the technological and educational environment, the metaverse creation process was carried out with the following methodologies: SCRUM with a duration of 6 months for its complete implementation in accordance with previous existing research work. Effective ways were concluded to save time with the purpose of extending the technological development of the metaverse. An experimental methodology was worked with to observe the results in an academic environment at a higher experimental level. The preliminary results presented by the research show that immersive teaching in virtual reality situated in metaverses generates high levels of satisfaction, effectiveness and participation in student participants.
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